This week I got to virtually sit down with the indie team behind the games, Skeletomb, Kerflux, and Raster Prime, Tara and Oren (NOT Owen!!). Here's how things ...
(Over the weekend, I got to virtually sit down with indie developers, Frank & Jordan. They are a couple of newcomers to the mobile industry and they've made...
This week I got to virtually sit down with indie developer, Stuart Cowie of Madcowie Productions. He's made some classic racing games on the App Store and Googl...
This week I got to virtually sit down with indie developer Chin Yong Kian. This is how things panned out.
Hello Chin. Welcome to SNAPPZILLA! For all of those w...
This week I got to virtually sit down with indie developer, Matthew Barrie. This is how things shook out. (FYI, I'm the handsome one in the bold and he's in...
This week I got to virtually sit down with the "Head Gnome" himself, Chris Goodwin of SUPER-Goodwin Games. This is how it all shook out....
Welcome to SNAP...
This week I got to virtually sit down with indie developer, Colin Lane hot off the release of his and Folmer Kelly's new game, Dunkers. This is how it all went ...
Hello Qwiboo and welcome to the SNAPP Indieview. We’re big fans of your games here at SNAPPZILLA, such as Bike Baron, Ball King and Beyond Gravity.
Hello SNA...
Yesterday I had a chance to virtually sit down with M. James Short of Newmark Software. MJS is the indie developer of newly released mobile game, Chrome Death...
Hello Juha aka @roboteka
Hello SNAPPZILLA – thanks for having me.
You released Mazeing onto the App Store at the end of 2015, how did the launch go?
Launch...
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