(SNAPP Reviews aren’t really a full-fledged iOS game review as much as they are just a way for us to give you a quick “heads-up” on whether a mobile game is good or not. It usually means that we haven’t finished the game yet, but have played a good enough chunk to know whether it’s worth your time/money or not.)
Space Rabbits In Space is a 2D platformer by indie studio, Ventilator Shark. You play as the “Space Rabbits”. A group sent by “The Authority Of Everything” to stop and capture the candy smuggler known as Don Padroncini. The controls were made specifically for mobile, so everything is done with simple taps on the screen. The polish and level designs are absolutely amazing. Charm is oozing out of this platformer and the visuals are on par with any triple-a title on the market. Now, I’ve gotta say that with the game being F2P, Space Rabbits ends up making itself confusing (I’m guessing) for the sake of monetization. You have dual currency (coins and helium), loot boxes, “tickets” for the arena, and daily rewards. There’s a lot going on besides just the story mode. You have challenges, arena runs, character collecting, and some rocket I keep pumping money into. Space Rabbits in Space is an absolutely beautiful game with tons of stuff to do. If you can look over some of the usual F2P shenanigans that are in most games today, there’s some real fun to be had.
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