It’s that time again. It’s Monday morning and time for some Coffee & Swiping…
Week Ending 05/15/16
Last week was another crazy week in iOS gaming. I apologize I wasn’t able to put out any reviews. I spent most of the week downloading and playing games that just weren’t even worth a review to be honest. I did get some writing done toward the end of the week and I even found a few gems I’ll write about. So, without further delay, here is some of last weeks news.
Possibly one of the reasons I spent so much time testing and playing “not so good” games is that according to Bloomberg, Apple shortened their review times recently. Games/Apps used to average 8.8 days to get approved. Now they are averaging 1.95 days. It’s a “catch-22” I suppose. Of course it’s nice for developers to get their game out as quickly as possible, but that also can mean more clones and crap games squeak through. I go through on average of about 300 games a day (No. I don’t play them all. Lol) and I’ve noticed a huge difference in clones, straight up copies, and just all around broken and bad games, so I guess we take the good with the bad.
After a 147 million dollar loss last year, Disney cancels their Disney Infinity franchise and closes the doors to their game publishing business. What does this mean to mobile? I guess not much besides no more Infinity updates. I really can’t see Disney closing the door on mobile just yet. I’m sure they make a killing off of their movie tie-in games, not to mention the Star Wars franchise. Only time will tell I guess. I owned the Infinity Starter Kit for the Xbox 360 and the 3DS. I never really got into it that much. It was way too expensive of a game once you start collecting all those figures.
Crescent Moon announced their new game, Morphite. It’s a 3D “Metroidvania” style game and it’s coming along awesome. I really can’t wait for this one. Crescent Moon has some great surprises coming this year. I wish I could tell you about them, but ‘mums the word‘. Definitely keep your eye out though. I really think this is going to be a great year for CM.
Square Enix soft launched Final Fantasy Brave Exvius in the SE App Store. I haven’t had a chance to play it yet, but I’m kind of looking forward to it.
The tube racer game, Proun+ went F2P (free to play) this week. If you bought the game before like me, things shouldn’t change much. I’m not a big fan of paid games going F2P. It kind of screws the early adopters of a game, but I do understand that developers need to eat too. It can be done right though. It’s been done well plenty of times before.
King Rabbit was this weeks Free Game of the Week on the App Store. RareSloth also gave us a nice big expansion pack in an update. If you haven’t picked this one up, now is the time. It’s a great game.
Here’s a shocker. Nintendo announced that two of their upcoming mobile games, Fire Emblem and Animal Crossing will both be F2P. Didn’t see that one coming.
Three Minute Games kind of teased us with new trailer for their new Lifeline game, Lifeline: Whiteout. I haven’t had a chance to play all three of the Lifeline titles. I’ve played the first. I just downloaded all three of them to the Apple Watch to see how they play on that. I’ve got just about every other Apple Watch game downloaded too, so if anybody would like to start seeing Watch Reviews, feel free to let me know in the comments below.
Shortround Games started up their beta for Rival Gears. I’ve had a chance to sink some time into it and so far, it’s coming along nice. I love the look of the vehicles in it.
One last thing. Last Thursday was SNAPPZILLA’s one month anniversary. We just want to thank each and every one of you for all your support. It’s been an unbelievable month to say the least. Last week we also hit 100 followers on our Twitter page. That means you guys are talking about us and word is getting around. Remember, Snappzilla is about you guys also. If there is anything you guys want us to cover (or not cover), things we are doing too much of (or not enough of), or any ideas you have, feel free to let us know in the comments, through email, Twitter, smoke signals, whatever. Like I said, we are always up for trying new things. We want Snappzilla to be more than just a “review site”, but we can’t do it without you. We’ve still got a TON of ideas for future projects, but there’s always room for more and there’s always room for improvement. Thanks again everybody……and remember, we are ALL Snappzilla!
That’s about it for last week’s news. As always, I’m sure I missed some. If there’s anything I forgot or something you guys think we should look at or write about, feel free to leave us a comment below. Like I said, last week was a rough one for me. There were so many games to go through and there just weren’t too many that were clicking with me. There were some good ones sprinkled in there though. Like usual, I’ll leave a little list of what we’re playing from last week. Until next week…….
Mekorama by Martin Magni (A really clever puzzler with a cool level builder.)
Maim Street by SoChoice Softworks (A bloody gory one finger high score chaser.)
Caterzillar by Noodlecake (A premium platformer/puzzler)
Bushido Bear by Spry Fox (A really awesome line drawing/slasher)
Easy Joe World by SPILL Games (a different kind of micro-puzzler)
Leap Day by Nitrome (a really cool one tap platformer that changes daily)